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Star Wars: Battlefront II
Console
PSP
Publisher
LucasArts
Genre
Action
Developer
Savage Entertainment
Release Date
10/31/05
7
ESRB Rating
Teen
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Star Wars: Battlefront II
Choose your side and conquer the galaxy anywhere you want!
December 5, 2005 | 11:08 PM PST

by: Matt Kane

The galaxy is at war! Choose your alliance and help restore order to the Republic, or bring peril and oppression with the Galactic Empire. Star Wars Battlefront II brings battles on planets from all of the Star Wars films, and lets you play the different sides on the battlefield. Gear up and prepare for battle, Star Wars style!

Features:

  • Fight battles from both trilogies of the Star Wars films
  • Rage war both on and off planets
  • Online multiplayer as well as Ad Hoc multiplayer action
  • Customizable profile with stat-tracker

    Gameplay:

    Defeat your enemies and bring order throughout the galaxy. Star Wars Battlefront II for the PSP offers an extensive single player experience by allowing the user to customize his or her action by choosing from a list of planets and battling at those locations. The action can be customized from combat to capture the flag. Rewards can also be customized, such as the Hero option, in which your army will be given a leader that has a special ability to help lead your army to victory. The “Challenge” option is a new addition to the Star Wars Battlefront world. This option puts you on the front lines to complete an objective in the allotted amount of time. The challenges are short and easy to complete; however make for quick and entertain frag-fest.

    Most of the single player action comes in the “Galactic Conquest”. This game mode is pretty self explanatory; the warring forces each have a base planet where a fleet can be deployed and each turn, your can move to one system to either engage the enemy in battle or try and capture the enemy planet. Each army is allowed only one move per turn which inhibits the pace of the game because at the end of every turn, you are prompted to save not only your profile but the campaign. Battles occur in space only if the two fleets meet either above a planet or in a space between planets. On land sequences, victory can be obtained by controlling all of the spawn points for 20 seconds or by defeating all of the enemy forces. Unlike in the original Star Wars Battlefront where each planet had a specific power up, the each system give an amount of credits to your bankroll which you can use to either buy power ups or recruit different units. Most units cost about 1000 credits which are gained by usually one turn if you have about three or four systems under your control. The power ups vary from energy boost, reinforced checkpoints and heroes. Most of the power ups are most effective on land battles Heroes are Jedis and stronger than normal units; they have special force abilities like throwing their lightsabers. In “Galactic Conquest”, there are only four different campaigns; each representative of the four armies of Star Wars: the Rebel Alliance, the Galactic Empire, the Trade Federation, and the Grand Army of the Republic. Each army fights their respected enemy all of the systems stay the same. Every battlefield is the same on each system and time period.

    Online multiplayer for the PSP is available up to four players online and Ad Hoc play. Even with only four players, the battles can be short lived and the loading times are some of the longest experienced on the PSP. The loading screen has a set background and tips and tricks screens quickly pop up and is not given enough time to be completely read each tips screen.



    Graphics/Audio:

    The graphics do not slow down gameplay but are not the best available on the PSP. All of the ships playable do justice to the films and the heads up display provides all the necessary information with not interfering in battle. The “fog of war” provides poor visibility. The on screen radar consistently shows the status of the control points and near by enemies. All of the enemy’s force locations can be seen on the main map. The music is directly from all six Star Wars films. The music plays in all battles and on the main menu screen. The blaster sounds aren’t too different from the original title, but with the addition of a few new weapons the sounds are nothing exceptional.

    Overall:

    Star Wars Battlefront II for the PSP is the weaker version of the consoles. Star Wars Battlefront II doesn’t provide the same expansive multiplayer support as the other versions and the lock on feature will not always lock onto the closest enemy that is attacking you. While providing a solid third person shooter to the PSP, Star Wars Battlefront II is best experienced on the consoles.
  • Visuals
    Not the best seen on the PSP but certainly not the worst. The
    8.0
    Sound
    Star Wars music is good anytime! The authentic provides a great background compared to the monotonous sound of blasters
    9.0
    Control
    Occasionally confusing, but rather intuitive. Every button has a purpose
    7.0
    Gameplay
    The AI can be spotty but and there isn't a real balance between space battles or land battles.
    7.7
    Lasting Appeal
    With some online capabilities, if your friends don't have the game, the single player action can run dry fast
    8.0
    Verdict
    With some of the longest loading times on the PSP, but the solid third person shooter gameplay makes up for some short comings the PSP verion has.
    7.0
    [not an average]
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