REVIEW : Smaller is better in this case. Full Review of Ratchet and Clank: Size Matters.
February 20, 2007 | 10:02 PM PSTby: Matt Furtado
Time to find out the age old question of whether or not size really matters and who better than Ratchet and Clank to answer this question. With the success of transferring Daxter to the PS2, it was clear that Ratchet and Clank would soon make their way onto the handheld scene. Well that time has come and it couldn't have come at a better time. Coming off one of the best Fall line-ups for any gaming system, the PSP is showing that it is in the handheld market to stay. Sony has come out with some of the biggest games this past Fall. After SOCOM II, Killzone, and now Ratchet and Clank it would appear that Sony is ready to take Nintendo on for the handheld market. Although the PSP is declared dead by many already, it is far from it. Ratchet and Clank: Size Matters is just the start of one hell of a year of titles coming out for the PSP this year.
Features :
Gameplay
Ratchet and Clank are going back to their roots with their debut on the PSP. Instead of going with tons of high action shooting from the later PS2 titles, this version will instead be more like the first Ratchet and Clank title and concentrate on solid platforming and a good mix of action and puzzles. This classic mix of gameplay is well suited for the handheld scene and allows players to play it on the go without worrying about getting lost or forgetting where they had to go.
Since the game retains so much from the original Ratchet and Clank title the game offers a lot of ideas from the previous Ratchet and Clank titles like specialty weapons. Some of the weapons in the game include Concussion Gun, Bee Mine Glove, Lacerator Gun, and Acid Bomb Glove to name a few. Since the game offers a variety of guns this also opens up some new gameplay opportunities such as shooting targets to open locked doors or swinging onto ledges to gain access to areas of a level previously unreachable. Players will also have to master these weapons in order to defeat the games many bosses. The boss battles are intense and take strategy. Players can just go crazy and shoot at the enemy but if you really want to defeat them and not take a lot of damage during the battle the best way is to watch their patterns and develop a way to attack. But this comes down to your own personal preference.
In Size Matters players will take control of Clank in order to solve puzzles and to mix the gameplay up a bit. When players take control of Clank they can do things like access smaller out-of-the-way areas and control other robots to solve puzzles. Clank will be able to control small remote controlled robots that will help him shut off switches to access area behind locked doors and complete other tasks within the game. Clank can also become an enormous robot that launches into space which then opens up a flying space fight scenario much like Star Fox. This opens up for some new gameplay elements and changes up the flow of the game a bit.
The game also includes a multiplayer mode that supports both Infrastructure and ad hoc competition. The game runs very flawlessly and is a lot of fun as well. The multiplayer is a nice addition to the game and gives players something else to play when you want a change from the single-player campaign.
Features :
- Set in the franchise's signature style sci-fi universe, players will take on the roles of both Ratchet and Clank in a journey across the galaxy full of new destinations to explore and conquer.
- Featuring new and returning weapons and gadgets, including the Blitz Cannon, Agents of Doom and Shrink Ray, Ratchet and Clank: Size Matters packs all of the combat and destruction fans have come to expect from the series.
- Players can utilize the all-new customizable armor system themed for various gameplay to gain upgrades and advance through challenging action-packed areas.
- Gain access to different vehicles to compete in races and combat enemies in intense battlefield missions.
- With wireless multiplayer gaming, up to four players can connect for intense combat and head-to-head action.
Gameplay
Ratchet and Clank are going back to their roots with their debut on the PSP. Instead of going with tons of high action shooting from the later PS2 titles, this version will instead be more like the first Ratchet and Clank title and concentrate on solid platforming and a good mix of action and puzzles. This classic mix of gameplay is well suited for the handheld scene and allows players to play it on the go without worrying about getting lost or forgetting where they had to go.
Since the game retains so much from the original Ratchet and Clank title the game offers a lot of ideas from the previous Ratchet and Clank titles like specialty weapons. Some of the weapons in the game include Concussion Gun, Bee Mine Glove, Lacerator Gun, and Acid Bomb Glove to name a few. Since the game offers a variety of guns this also opens up some new gameplay opportunities such as shooting targets to open locked doors or swinging onto ledges to gain access to areas of a level previously unreachable. Players will also have to master these weapons in order to defeat the games many bosses. The boss battles are intense and take strategy. Players can just go crazy and shoot at the enemy but if you really want to defeat them and not take a lot of damage during the battle the best way is to watch their patterns and develop a way to attack. But this comes down to your own personal preference.
In Size Matters players will take control of Clank in order to solve puzzles and to mix the gameplay up a bit. When players take control of Clank they can do things like access smaller out-of-the-way areas and control other robots to solve puzzles. Clank will be able to control small remote controlled robots that will help him shut off switches to access area behind locked doors and complete other tasks within the game. Clank can also become an enormous robot that launches into space which then opens up a flying space fight scenario much like Star Fox. This opens up for some new gameplay elements and changes up the flow of the game a bit.
The game also includes a multiplayer mode that supports both Infrastructure and ad hoc competition. The game runs very flawlessly and is a lot of fun as well. The multiplayer is a nice addition to the game and gives players something else to play when you want a change from the single-player campaign.
< previous | page 1 of 2 | next >











