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Full Auto 2: Battlelines
Console
PSP
Publisher
Sega Entertainment
Genre
Racing
Developer
Deep Fried Ent.
Release Date
March 2007
6
ESRB Rating
Everyone
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Full Auto 2
March 26, 2007 | 9:22 PM PST

by: Matt Furtado

Full Auto was highly anticipated when it was set to release on the Xbox 360 last year but the game received average reviews and was an overall decent car destruction racing title. Well Sega went back to the drawing board and decided that they wanted to take another crack at the genre and there came Full Auto 2 for the PS3. However, Sega had other things in mind and decided to bring the car destruction racer into the handheld market with the PSP rendition of the series. Does the game fair as well on a portable as it does on a home console or is the series still as average as ever?

FEATURES:


  • Car combat on the PSP system: All the destruction and high-speed combat-racing from the PlayStation 3 computer entertainment system, now on the PSP system!
  • Destruction matters: Strategically targeted destruction opens up invaluable new routes and blocks opponents.
  • New career storyline: A 50+ event single-player career mode with multiple routes, objectives, destructive weapons, areas, and rivals to unlock.
  • Variety of gameplay modes: Numerous single-player and multiplayer races via Ad Hoc, such as Head-On, Down & Back, as well as Arena Deathmatch modes challenge players with a variety of objectives.
  • Brand new customizable vehicles: Players obliterate and wreak havoc in 15 cars - nine brand new to the PSP system version!
  • All-new weapons: Customize vehicles with light, medium and heavy weapons including the M16, Grenade, M60, M203 Launcher, Aircraft Gun, Mortar, Fire & Forget Missile, and Heat-Seeking Missiles.
  • Over 15 original tracks: Three unique new districts on the PSP system, each offering six tracks including Point-to-Point, Circuit, and Arena levels.
  • AAA licensed soundtrack: Obliterate the city while listening to popular tracks by Stone Sour, Sum 41, We Are Scientists, Wolfmother and others.


Gameplay

Well it's time to get ready for some destruction. Like many of the racing titles the story of the game isn’t usually important and the story in Full Auto 2 fits that category as well. The game will boast a story line about a supercomputer called SAGE that will solve all of mankind’s problems. However, a rebellious group of people decide that they will form an organization that will hold races around the world and whoever wins will take control of the group itself. The story never really takes place in the game when you are racing around tracks destroying your enemies and blowing up cars left and right. Outside of a few text based screens the storyline is almost nonexistent in the game. Completing the story mode will take most players around six hours to complete.

But let's be honest no one is playing this game for a storyline because you are playing this game to blow cars up. Winning a race is never your main concern in the game because you have goals to reach within each race which are usually along the lines of destroying three opponents during the race. So even if you finish the race in first but you didn’t complete that goal you lose. Other goals the game will prompted are anything from hitting specific targets, certain objects, or even oncoming traffic. If you want to continue on in the game you must complete this set goals so its better to stay behind the cars during the race and complete your goals then just boost up and win.
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