
Media: Metal Gear Solid: Peace Walker - GamesCom 2009 Trailer
August 19, 2009 | 4:27 PM PST
We learned yesterday what the multiplayer co-op aspect of Metal Gear Solid: Peace Walker would entail, thanks to the latest issue of Famitsu magazine. But now, we have a full-blown trailer to enjoy, courtesy of Konami's presence at GamesCom 2009.
Oh, and it's also nine minutes long. So get up, grab a cold drink, and come back to enjoy some good old Peace Walking action:
"Woo! Go, Team Infiltration!"
And I just love Kojima Productions' little word plays in their trailers. Always fun.
Is it me, or does the second Snake look like he's wearing the Power Armor from one of the earlier games? But I think that was Snake's Revenge on the NES, so no, probably not.
Am I the only one slightly disturbed that one Snake seemed to come out of the box with less clothes than he went in with? Yes, I realize that's supposed to be a different Snake, but the way they set it up...
The riot-type shields are a nice touch-- were those ever used before?
The cardboard tanks? Those cracked me up. I'll laugh even harder if the cannons somehow work.
Looks like we find out more at the Tokyo Game Show.
Still, I wonder if there is an in-game story explanation for four Snakes. I know that it can be explained, no doubt easily enough through cloning or whatever, but the question is will they explain it, or will it simply be one of those "game mechanic" things which one simply accepts? It wouldn't be the first time, but this would definitely be pushing the boundaries of that type of suspension of disbelief.
Well, I used to be able to argue that the two warriors from Contra were more badass than Snake, at least by the virtue of there being two of them. And when they turned their codenames, Mad Dog and Scorpion, into two more in Contra 4? That seemed to seal the deal.
Looks like I may need to come up with a new argument. Hey, you guys still like the Spread Gun, right?
...okay, let me get back to you on that one.
Oh, and it's also nine minutes long. So get up, grab a cold drink, and come back to enjoy some good old Peace Walking action:
"Woo! Go, Team Infiltration!"
And I just love Kojima Productions' little word plays in their trailers. Always fun.
Is it me, or does the second Snake look like he's wearing the Power Armor from one of the earlier games? But I think that was Snake's Revenge on the NES, so no, probably not.
Am I the only one slightly disturbed that one Snake seemed to come out of the box with less clothes than he went in with? Yes, I realize that's supposed to be a different Snake, but the way they set it up...
The riot-type shields are a nice touch-- were those ever used before?
The cardboard tanks? Those cracked me up. I'll laugh even harder if the cannons somehow work.
Looks like we find out more at the Tokyo Game Show.
Still, I wonder if there is an in-game story explanation for four Snakes. I know that it can be explained, no doubt easily enough through cloning or whatever, but the question is will they explain it, or will it simply be one of those "game mechanic" things which one simply accepts? It wouldn't be the first time, but this would definitely be pushing the boundaries of that type of suspension of disbelief.
Well, I used to be able to argue that the two warriors from Contra were more badass than Snake, at least by the virtue of there being two of them. And when they turned their codenames, Mad Dog and Scorpion, into two more in Contra 4? That seemed to seal the deal.
Looks like I may need to come up with a new argument. Hey, you guys still like the Spread Gun, right?
...okay, let me get back to you on that one.


















